BuildCraft 7.0.17

Here's a new one! Contains a certain minor improvement suggested by neptunepink, as well as a nice amount of bugfixes.

You can download it here!

Changelog:

Improvements:

  • Packages can now be thrown via Dispensers and Stripes Pipes (asie)

Bugs fixed:

  • [#2904] Crash on corrupt facade (asie)
  • [#2892] Disconnect on ...
more ...


BuildCraft Semi-Weekly, Episode 0

Oh, look, a new BuildCraft series! And by the developer, no less!

This is, in essence, trying to continue and extend SpaceToad's tradition of making a teaser/explanatory video once in a while showcasing new BuildCraft features. I plan to extend it to showcasing old but lesser-known BuildCraft features ...

more ...

BuildCraft 7.0.16

We're doing releases quite often recently. This time, I found a pretty bad regression in fluid pipe behaviour, and a reasonable amount of other major bugs to justify yet another one of them: BuildCraft 7.0.16.

You can download it here!

Changelog:

Bugs fixed:

  • [#2890] Integration Table messy ...
more ...

BuildCraft 7.0.15, Compat 7.0.9

An urgent dupe bug fix in 7.0.15! This time, it's the new, fancy Recipe Packagers. Also fixed two other minor bugs while at it.

As a special bonus, the first Compat release in a month - 7.0.9, fixing FMP support.

You can download both here!

Changelog ...

more ...

BuildCraft 7.0.14

Lots of bugfixes this time with BuildCraft 7.0.14, including one of our oldest issues - quarries ignoring certain blocks like glass, fences, etc.! You can download it here!

(Note: To fix the quarry block issues, we had to revert a performance improvement added in February 2013. This may mean ...

more ...

BuildCraft 7.0.13

Not a huge release, however it does have some important bugfixes. Grab everything here, as usual.

(Also, work has begun on BuildCraft 7.1.0. Stay tuned!)

Changelog:

Improvements:

  • [#2846] Make Blueprints removable from Construction Markers (asie)
  • Code optimizations (asie)

Bugs fixed:

  • [#2852] Diamond fluid pipes not sorting into unfiltered ...
more ...

BuildCraft 7.0.12

More BuildCraft! Never enough BuildCraft, I guess. This time, we have a reasonable amount of bugfixes and improvements throughout the mod. Most importantly, zone planners work properly again! There's also some GregTech compatibility for robots and other tweaks.

Grab everything here, as usual.

Changelog:

Additions:

  • [#2819] Leather/dyed helmet ...
more ...

BuildCraft 7.0.11

Two BC 7 releases in a single day! That is mainly due to a fatal bug with rotateLeft() we found in the optimized Builders. However, I have also added a few features which did not make the cut for 7.0.10.

Grab everything here, as usual.

Changelog:

BuildCraft 7 ...

more ...

BuildCraft 7.0.10, 6.4.18

This release fixes a reasonable amount of bugs, including the infamous BlockGenericPipe crash. Some of those fixes actually carried over to BuildCraft 6.4, bringing us another release (probably the last or second-last one before the end of June hits and we stop supporting it).

Grab everything here, as usual ...

more ...