BREAKING CHANGES! * Cobblestone Structure Pipes have a new recipe. (asie) * Quartz Fluid Pipes no longer connect to Cobblestone or Stone Fluid Pipes. This might break existing builds! (asie) Additions: * Core: * New Lists! (asie) * Sort by type, material, or both! Precise sorting! * See with a tooltip if an item matches the List! * Transport: * Clay fluid pipe! The power of insertion applied to liquids. (asie) * Power Adapters! Connect Kinesis Pipes to non-Kinesis pipes. (asie) Improvements: * Core/Any: * Use integrated server data in singleplayer for certain tiles - back to the smoothness of 1.2.5! (asie) * Minor optimizations (asie, gamerForEA) * Builders: * New blueprint library GUI, now featuring a scrollbar! (asie) * Factory: * Chutes now support the Comparator (asie) * Less lag on Tank updating - new comparator update system (asie) * Robotics: * Rewritten robots request system (hea3ven) * Changed the IRequestProvider api to be independent of robots. * Delivery robots can now carry more than an item at a time. * Builders, requesters and docking stations can now request more than one item at a time. * Zone Planners now have a dynamic texture (asie) * Requesters now support the Comparator (asie) * Add events for robot interaction and removal (asie) * Fix robots not using the correct sides when accessing inventories/tanks (hea3ven) * Fix loading break ai from nbt (hea3ven) * Transport: * Filtered Buffers now support the Comparator (asie) * Lenses do not require Iron Ingots anymore (asie) * New power beam display algorithm (asie) * Rewritten pipe wires - should now propagate more or less instantly. (asie) * Debugger support for fluid pipes (asie) * Fluid pipe capacity and extraction rate now scales with the base flow multiplier. (asie) Bugs fixed: * "Lens-Filter" diodes not working (asie) * Make Docking Station items look like the real thing (asie)