NOTE: This changelog takes off from BuildCraft 7.0.23! BREAKING CHANGES! * Cobblestone Structure Pipes have a new recipe. (asie) * Electronic Libraries have a new recipe matching the looks better. (asie) * Quartz Fluid Pipes no longer connect to Cobblestone or Stone Fluid Pipes. This might break existing builds! (asie) NON-BREAKING CHANGES BUT STILL IMPORTANT! * [#2886] Server blueprints are now saved inside [world]/buildcraft/blueprints as opposed to config/buildcraft/blueprints/server. The old directory will keep working, however. Additions: * Core: * New Lists! (asie) * Sort by type, material, or both! Precise sorting! * See with a tooltip if an item matches the List! * They can also sort armor, tools and fluids by type! * Transport: * Power Adapters! Connect Kinesis Pipes to non-Kinesis pipes. (asie) Improvements: * Core/Any: * [#2345] Finish adding command localization (asie, warlordjones) * Minor optimizations (asie, gamerForEA) * Use integrated server data in singleplayer for certain tiles - back to the smoothness of 1.2.5! (asie) * Builders: * Massive improvements to Builder logic and heuristics (asie) * Improved pipe rotation support (asie) * Factory: * Chutes now support the Comparator (asie) * Flood Gates now have configurable sides. No idea when I fixed that, but it works now. (asie) * Less lag on Tank updating - new comparator update system (asie) * Robotics: * Robots can now be destroyed via swords and projectiles (asie) * Requesters now support the Comparator (asie) * Add events for robot interaction and removal (asie) * Transport: * Filtered Buffers now support the Comparator (asie) * Glass Facades no longer render the "plug" (asie) * Lenses do not require Iron Ingots anymore (asie) * New power beam display algorithm (asie) * Rewritten pipe wires - should now propagate more or less instantly. (asie) * Fluid pipe capacity and extraction rate now scales with the base flow multiplier. (asie) Bugs fixed: * [#3017] Crash if unable to extend stripes pipe (asie) * [#3015] Packager pulls from input only slots from adjacent machines (asie) * [#3010] Pipe wire does not activate when connecting by building through striped pipe (asie) * [#2956] PipePluggable leaking state on the client (asie) * [#2951] Obsidian Pipes not working right in certain circumstances (asie) * [#2925] Rails on gravel not placing correctly (asie) * A few robot bugs (hea3ven) * Force/Forbid Robot statements not accepting lists (asie) * "Lens-Filter" diodes not working (asie) * Stirling engines heat up to green again (asie) API changes (I will document the API eventually): * Blueprints: * Schematics can now depend on relative blocks to be built before they are placed (things like torches, ladders, redstone wire, etc.) (asie) * Lists: * New list matching API for custom sorting support! (asie) * Robots: * Rewritten request system! You can now check what items BC machines need with a simple interface! (hea3ven) * Transport (Internal): * PipeTransports can now have their own renderers via PipeTransportRenderer! (asie)