Additions: * Holding a map location now shows where it is in-world [spot and area] Improvements: * Enlarged items in pipes a little bit Bugs fixed: * [#3281] Client crash if some items were disabled * [#3290] Client crash related to refineries (and optifine?) * [#3297] Rendering fluid tanks starts to Z-fight over long distances * [#3304] The robotics module thought it was transport. * [#3308] Pipe wire doesn't update its neighbours if you add or remove it * [#3299] The quarry has the wrong render bounding box * [#3295] Map locations have inconsitant stacking rules