Merry Christmas! * Chocolate fountains now spawn, containing "Melted Raw Chocolate Mix". * You can process chocolate in the "Chocolate seperator", and the "Chocolate Heat Exchanger" * You can send chocolate off to Santa in exchange for power in the new chocolate engine. * We don't know what Santa does with it. Perhaps its for just in time Christmas presents? Additions: * [#3857] Re-added the config option to disallow infinite water pumping. Useful if a finite water mod is installed. * Added a new config option: "display.useSwappableSprites". This disables sprite swapping functionality, which is used by other config options (such as colourblind mode) * Fixes [#3894] Optifine texture incompatibility * Properly added config options for "itemRenderRotation", and "chunkLoaderLevel". The latter is technically just a boolean choice - only the quarry can chunkload at the moment. Changes: * Guide book contents JSON files no longer need a title element if they have an item_stack element, as the title will now be the item stack's display name. Removals: * The entire oil processing chain just vanished. Odd. * The combustion engine is useless now that all the oil has gone, so it has been removed, forever. Bugs fixed: * [#3833] Missing lang entry for "Gelled Water" (item.gel.name) and "Water Gelifier" (item.waterGel.name) * [#3853] Pipe item models have the incorrect lighting. * This might be altered in the future, as they are very dark now. Voice feedback on this please! * [#3854] The architect table crashes if placed next to landmarks. * [#3867] The chute inserts into living entities (so players or zombies, for example) * [#3861] The filler has the missing block model in-world. * Some modules accidently had hard dependencies on others when they shouldn't * [#3858] Core depends on Builders * [#3873] Lib depends on Silicon * Silicon depends on factory * [#3874] Crash when breaking the heat exchanger * [#3882] All fluid blocks except for one showed the missing texture. * [#3884] Powering an obsidian transport pipe without any pipe connections crashes. * The heat exchanger doesn't output properly. * [#3925] Gates do not activate/deactivate redstone signals properly for farther blocks.