Ported content: * [#4162] Re-added the quarry mining multiplier. Now this applies to everything in buildcraft that breaks a block. * This doesn't allow configuring for each machine individually at the moment, but it seems reasonable to add something like that if someone asks. Breaking changes: * Removed JSON-based assembly and integration recipes. These were never hooked up to the config folder and they will be done properly later with the MJ changes. Additions: * Re-added the list recipe as a crafting recipe, at least until the new assembly table API is finished. Improvements: * Pressing F3+T while in the guide book will reload it in-place. * The config files are saved more often during init, which should help when you need to change a config option just to boot the game but can't because the config file is empty. * The github issue link shown in the open-world warning message now prefills some useful information. * Rotating the heat exchanger now also rotates the adjacent heat exchangers. * The guide book's contents page now lists all of the BC modules loaded. * A plus before the name indicates that the module has guide elements, a minus the opposite. Bug fixes: * [#4133] The fluid triggers relating to percentage of a tank filled don't recognise gaseous fluids properly. * [#4245] Random stack trace caused by a null world in a WorldTickEvent. * [#4249] The guidebook gui lags when it is opened. * [#4257] Oil biome generation crashes if the biome registry doesn't contain the oil biomes. * This is normally caused when connecting to a server that doesn't have buildcraft installed. * Fixed gates sometimes not correctly synchronising the light on the gate when it is first turned on. * Fixed a few recipes requiring the quarry to be present, rather than itself. * Fixed GuiScreenBuildCraft not passing on tick()'s to child listeners. Only affects addon developers, as BC itself doesn't use this class for anything yet. * Fixed the quarry not using the config option "quarryFrameMinHeight". * Made a lot of tiles mark the containing chunk as dirty every tick. This should fix all of the strange dupe-on-save-load bugs.