public class GuiFiller extends GuiJson<ContainerFiller>
GuiBC8.RootPosition
context, guiDefinition, properties
container, currentMenu, isDebuggingEnabled, lowerLeftLedgerPos, lowerRightLedgerPos, mouse, rootElement, shownElements, SPRITE_DEBUG
dragSplitting, dragSplittingSlots, guiLeft, guiTop, INVENTORY_BACKGROUND, inventorySlots, xSize, ySize
Constructor and Description |
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GuiFiller(ContainerFiller container) |
Modifier and Type | Method and Description |
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protected void |
preLoad()
Fill up
GuiJson.properties and GuiJson.context |
void |
updateScreen() |
drawBackgroundLayer, drawForegroundLayer, initGui, load, postLoad, shouldAddHelpLedger
drawGradientRect, drawGradientRect, drawGuiContainerBackgroundLayer, drawGuiContainerForegroundLayer, drawItemStackAt, drawProgress, drawScreen, drawString, drawTexturedModalRect, getButtonList, getElementsAt, getFontRenderer, getLastPartialTicks, mouseClicked, mouseClickMove, mouseReleased
checkHotbarKeys, doesGuiPauseGame, getGuiLeft, getGuiTop, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, hasClickedOutside, isPointInRegion, keyTyped, onGuiClosed, renderHoveredToolTip
actionPerformed, addButton, confirmClicked, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, getItemToolTip, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isFocused, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setFocused, setGuiSize, setText, setWorldAndResolution
public GuiFiller(ContainerFiller container)
protected void preLoad()
GuiJson
GuiJson.properties
and GuiJson.context
preLoad
in class GuiJson<ContainerFiller>
public void updateScreen()
updateScreen
in class GuiJson<ContainerFiller>