static <T extends net.minecraft.tileentity.TileEntity & IChunkLoadingTile> void |
ChunkLoaderManager.loadChunksForTile(T tile)
This should be called in TileEntity.validate() , if a tile entity might be able to load.
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static <T extends net.minecraft.tileentity.TileEntity & IChunkLoadingTile> void |
ChunkLoaderManager.rebindTickets(java.util.List<net.minecraftforge.common.ForgeChunkManager.Ticket> tickets,
net.minecraft.world.World world) |
static <T extends net.minecraft.tileentity.TileEntity & IChunkLoadingTile> void |
ChunkLoaderManager.updateChunksFor(T tile) |