public class PatternClear extends Pattern implements IFillerPatternShape
uniqueTag
Constructor and Description |
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PatternClear() |
Modifier and Type | Method and Description |
---|---|
boolean |
fillTemplate(IFilledTemplate filledTemplate,
IStatementParameter[] params) |
SpriteHolderRegistry.SpriteHolder |
getSprite()
Note that this sprite *must* be stitched to the texture atlas, as it is drawn on the side of the filler
block.
|
actionActivate, getDescription, getPossible
createParameter, getParam, getUniqueTag, maxParameters, minParameters, rotateLeft
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
createTemplate
getPossible
createParameter, createParameter, isPossibleOrdered, maxParameters, minParameters, rotateLeft
getDescription, getTooltip, getUniqueTag
public SpriteHolderRegistry.SpriteHolder getSprite()
IFillerPattern
getSprite
in interface IFillerPattern
getSprite
in interface IGuiSlot
public boolean fillTemplate(IFilledTemplate filledTemplate, IStatementParameter[] params)
fillTemplate
in interface IFillerPatternShape
filledTemplate
- empty templatetrue
if the template filled, or false
if this shouldn't make a template for the given params.