public class GuiEngineStone_BC8 extends GuiBC8<ContainerEngineStone_BC8>
GuiBC8.RootPosition
container, currentMenu, isDebuggingEnabled, lowerLeftLedgerPos, lowerRightLedgerPos, mouse, rootElement, shownElements, SPRITE_DEBUG
dragSplitting, dragSplittingSlots, guiLeft, guiTop, INVENTORY_BACKGROUND, inventorySlots, xSize, ySize
Constructor and Description |
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GuiEngineStone_BC8(ContainerEngineStone_BC8 container) |
Modifier and Type | Method and Description |
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protected void |
drawBackgroundLayer(float partialTicks) |
protected void |
drawForegroundLayer() |
void |
initGui() |
drawGradientRect, drawGradientRect, drawGuiContainerBackgroundLayer, drawGuiContainerForegroundLayer, drawItemStackAt, drawProgress, drawScreen, drawString, drawTexturedModalRect, getButtonList, getElementsAt, getFontRenderer, getLastPartialTicks, mouseClicked, mouseClickMove, mouseReleased, shouldAddHelpLedger, updateScreen
checkHotbarKeys, doesGuiPauseGame, getGuiLeft, getGuiTop, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, hasClickedOutside, isPointInRegion, keyTyped, onGuiClosed, renderHoveredToolTip
actionPerformed, addButton, confirmClicked, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, getItemToolTip, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isFocused, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setFocused, setGuiSize, setText, setWorldAndResolution
public GuiEngineStone_BC8(ContainerEngineStone_BC8 container)
public void initGui()
initGui
in class GuiBC8<ContainerEngineStone_BC8>
protected void drawBackgroundLayer(float partialTicks)
drawBackgroundLayer
in class GuiBC8<ContainerEngineStone_BC8>
protected void drawForegroundLayer()
drawForegroundLayer
in class GuiBC8<ContainerEngineStone_BC8>