public enum PipeFlowRendererPower extends java.lang.Enum<PipeFlowRendererPower> implements IPipeFlowRenderer<PipeFlowPower>
Enum Constant and Description |
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INSTANCE |
Modifier and Type | Method and Description |
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void |
render(PipeFlowPower flow,
double x,
double y,
double z,
float partialTicks,
net.minecraft.client.renderer.BufferBuilder bb) |
static PipeFlowRendererPower |
valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
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static PipeFlowRendererPower[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
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public static final PipeFlowRendererPower INSTANCE
public static PipeFlowRendererPower[] values()
for (PipeFlowRendererPower c : PipeFlowRendererPower.values()) System.out.println(c);
public static PipeFlowRendererPower valueOf(java.lang.String name)
name
- the name of the enum constant to be returned.java.lang.IllegalArgumentException
- if this enum type has no constant with the specified namejava.lang.NullPointerException
- if the argument is nullpublic void render(PipeFlowPower flow, double x, double y, double z, float partialTicks, net.minecraft.client.renderer.BufferBuilder bb)
render
in interface IPipeFlowRenderer<PipeFlowPower>
flow
- The flow to renderbb
- The (optional) vertex buffer that you can render into. Note that you can still do GL stuff.