public class GuiBuilder extends GuiBC8<ContainerBuilder>
GuiBC8.RootPosition
container, currentMenu, isDebuggingEnabled, lowerLeftLedgerPos, lowerRightLedgerPos, mouse, rootElement, shownElements, SPRITE_DEBUG
dragSplitting, dragSplittingSlots, guiLeft, guiTop, INVENTORY_BACKGROUND, inventorySlots, xSize, ySize
Constructor and Description |
---|
GuiBuilder(ContainerBuilder container) |
Modifier and Type | Method and Description |
---|---|
protected void |
drawBackgroundLayer(float partialTicks) |
void |
initGui() |
drawForegroundLayer, drawGradientRect, drawGradientRect, drawGuiContainerBackgroundLayer, drawGuiContainerForegroundLayer, drawItemStackAt, drawProgress, drawString, drawTexturedModalRect, getButtonList, getElementsAt, getFontRenderer, getLastPartialTicks, mouseClicked, mouseClickMove, mouseReleased, shouldAddHelpLedger, updateScreen
checkHotbarKeys, doesGuiPauseGame, drawScreen, getGuiLeft, getGuiTop, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, isPointInRegion, keyTyped, onGuiClosed
actionPerformed, addButton, confirmClicked, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setGuiSize, setText, setWorldAndResolution
public GuiBuilder(ContainerBuilder container)
public void initGui()
initGui
in class GuiBC8<ContainerBuilder>
protected void drawBackgroundLayer(float partialTicks)
drawBackgroundLayer
in class GuiBC8<ContainerBuilder>