public abstract class BlockBCTile_Neptune extends BlockBCBase_Neptune implements net.minecraft.block.ITileEntityProvider
BLOCK_FACING_6, id, PROP_FACING
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightness
Constructor and Description |
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BlockBCTile_Neptune(net.minecraft.block.material.Material material,
java.lang.String id) |
Modifier and Type | Method and Description |
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void |
breakBlock(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state) |
java.util.List<net.minecraft.item.ItemStack> |
getDrops(net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state,
int fortune) |
boolean |
onBlockActivated(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state,
net.minecraft.entity.player.EntityPlayer player,
net.minecraft.util.EnumHand hand,
net.minecraft.util.EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
void |
onBlockExploded(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.world.Explosion explosion) |
void |
onBlockPlacedBy(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state,
net.minecraft.entity.EntityLivingBase placer,
net.minecraft.item.ItemStack stack) |
addProperties, createBlockState, getMetaFromState, getStateForPlacement, getStateFromMeta, register, register, register, register, rotateBlock, withMirror, withRotation
addCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, beginLeavesDecay, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, createTileEntity, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getActualState, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getBoundingBox, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getOffset, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSilkTouchDrop, getSoundType, getSoundType, getStateById, getStateForPlacement, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullCube, isFullyOpaque, isLadder, isLeaves, isNormalCube, isNormalCube, isOpaqueCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isWood, modifyAcceleration, neighborChanged, observedNeighborChange, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockHarvested, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTick
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
public BlockBCTile_Neptune(net.minecraft.block.material.Material material, java.lang.String id)
public void onBlockExploded(net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.world.Explosion explosion)
onBlockExploded
in class net.minecraft.block.Block
public void breakBlock(net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.block.state.IBlockState state)
breakBlock
in class net.minecraft.block.Block
public void onBlockPlacedBy(net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.block.state.IBlockState state, net.minecraft.entity.EntityLivingBase placer, net.minecraft.item.ItemStack stack)
onBlockPlacedBy
in class net.minecraft.block.Block
public boolean onBlockActivated(net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.block.state.IBlockState state, net.minecraft.entity.player.EntityPlayer player, net.minecraft.util.EnumHand hand, net.minecraft.util.EnumFacing facing, float hitX, float hitY, float hitZ)
onBlockActivated
in class net.minecraft.block.Block
public java.util.List<net.minecraft.item.ItemStack> getDrops(net.minecraft.world.IBlockAccess world, net.minecraft.util.math.BlockPos pos, net.minecraft.block.state.IBlockState state, int fortune)
getDrops
in class net.minecraft.block.Block