public class GuiFillerPlanner extends GuiJson<ContainerFillerPlanner>
GuiBC8.RootPosition
context, guiDefinition, properties
container, currentMenu, isDebuggingEnabled, lowerLeftLedgerPos, lowerRightLedgerPos, mouse, rootElement, shownElements, SPRITE_DEBUG
dragSplitting, dragSplittingSlots, guiLeft, guiTop, INVENTORY_BACKGROUND, inventorySlots, xSize, ySize
Constructor and Description |
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GuiFillerPlanner(ContainerFillerPlanner container) |
Modifier and Type | Method and Description |
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protected void |
postLoad()
Called after the whole gui has been loaded.
|
protected void |
preLoad()
Fill up
GuiJson.properties and GuiJson.context |
void |
updateScreen() |
drawBackgroundLayer, drawForegroundLayer, initGui, load, shouldAddHelpLedger
drawGradientRect, drawGradientRect, drawGuiContainerBackgroundLayer, drawGuiContainerForegroundLayer, drawItemStackAt, drawProgress, drawString, drawTexturedModalRect, getButtonList, getElementsAt, getFontRenderer, getLastPartialTicks, mouseClicked, mouseClickMove, mouseReleased
checkHotbarKeys, doesGuiPauseGame, drawScreen, getGuiLeft, getGuiTop, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, isPointInRegion, keyTyped, onGuiClosed
actionPerformed, addButton, confirmClicked, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setGuiSize, setText, setWorldAndResolution
public GuiFillerPlanner(ContainerFillerPlanner container)
protected void preLoad()
GuiJson
GuiJson.properties
and GuiJson.context
preLoad
in class GuiJson<ContainerFillerPlanner>
protected void postLoad()
GuiJson
postLoad
in class GuiJson<ContainerFillerPlanner>
public void updateScreen()
updateScreen
in class GuiJson<ContainerFillerPlanner>