Interface | Description |
---|---|
GuiUtil.AutoGlScissor |
A type of
AutoCloseable that will pop off the current GL11.glScissor(int, int, int, int) . |
GuiUtil.IVerticalAppendingDrawer<D> | |
PositionUtil.PathIterator2d | |
VolumeUtil.VolumeIterator | |
VolumeUtil.VolumeProducer |
Class | Description |
---|---|
ArrayUtil | |
BlockUtil | |
BoundingBoxUtil |
Various methods operating on (and creating)
AxisAlignedBB |
CapUtil |
Provides various @Nonnull static final fields storing various capabilities.
|
ChunkUtil | |
ColourUtil | |
ConfigUtil | |
CraftingUtil | |
DebuggingTools | |
DrawingUtil | |
EntityUtil | |
FluidUtilBC | |
GlUtil | |
GuiUtil | |
HashUtil | |
InventoryUtil | |
ItemStackKey | |
JsonUtil | |
LocaleUtil |
The central class for localizing objects.
|
MathUtil | |
MatrixUtil | |
MessageUtil | |
NBTUtilBC | |
ParticleUtil | |
PermissionUtil |
Future class for checking to see if a given player can actually do something.
|
PermissionUtil.PermissionBlock | |
PositionUtil | |
PositionUtil.Line | |
PositionUtil.LineSkewResult | |
RandUtil |
Utilities based around more complex (but common) usages of
Random . |
RegistryUtil | |
RenderUtil | |
RotationUtil | |
SoundUtil | |
SpriteUtil | |
StackUtil |
Provides various utils for interacting with
ItemStack , and multiples. |
StringUtilBC | |
VecUtil |
Class for dealing with
Vec3d , Vec3i , EnumFacing , EnumFacing.Axis conversions and additions. |
VolumeUtil |
Provides methods for iterating over a specific volume in a world.
|
VolumeUtil.VisiblePos | |
WorkerThreadUtil |
Provides a pool of worker threads that can execute tasks.
|
WorldUtil |
Enum | Description |
---|---|
FakePlayerProvider | |
VolumeUtil.Cone |