public class TileHeatExchangeStart extends TileBC_Neptune implements net.minecraft.util.ITickable, IDebuggable
Modifier and Type | Class and Description |
---|---|
static class |
TileHeatExchangeStart.EnumProgressState |
Modifier and Type | Field and Description |
---|---|
static IdAllocator |
IDS |
static int |
NET_STATE |
static int |
NET_TANK_COOLABLE_OUT |
static int |
NET_TANK_HEATABLE_IN |
FluidSmoother |
smoothedCoolableOut |
FluidSmoother |
smoothedHeatableIn |
caps, DEBUG, deltaManager, itemManager, NET_ADV_DEBUG, NET_ADV_DEBUG_DISABLE, NET_GUI_DATA, NET_GUI_DELTA_CLEAR, NET_GUI_DELTA_SINGLE, NET_GUI_TICK, NET_REDRAW, NET_REN_DELTA_CLEAR, NET_REN_DELTA_SINGLE, NET_RENDER_DATA, tankManager
Constructor and Description |
---|
TileHeatExchangeStart() |
Modifier and Type | Method and Description |
---|---|
void |
getClientDebugInfo(java.util.List<java.lang.String> left,
java.util.List<java.lang.String> right,
net.minecraft.util.EnumFacing side)
Same as
IDebuggable.getDebugInfo(List, List, EnumFacing) , but only for client |
void |
getDebugInfo(java.util.List<java.lang.String> left,
java.util.List<java.lang.String> right,
net.minecraft.util.EnumFacing side)
Get the debug information from a tile entity as a list of strings, used for the F3 debug menu.
|
IdAllocator |
getIdAllocator() |
TileHeatExchangeEnd |
getOtherTile() |
double |
getProgress(float partialTicks) |
TileHeatExchangeStart.EnumProgressState |
getProgressState() |
net.minecraft.util.math.AxisAlignedBB |
getRenderBoundingBox() |
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbt) |
void |
readPayload(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side,
net.minecraftforge.fml.common.network.simpleimpl.MessageContext ctx) |
void |
update() |
void |
writePayload(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side) |
net.minecraft.nbt.NBTTagCompound |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbt) |
addDrops, canEditOther, canInteractWith, cannotUpdate, canPlayerEdit, createAndSendGuiMessage, createAndSendGuiMessage, createAndSendMessage, createAndSendMessage, createMessage, createNetworkUpdate, disableDebugging, doesExistInWorld, enableDebugging, getCapability, getCurrentState, getCurrentStateForBlock, getDebugRenderer, getLocalState, getLocalTile, getNeighbourState, getNeighbourTile, getOffsetState, getOffsetTile, getOwner, getPermBlock, getUpdatePacket, getUpdateTag, handleUpdateTag, hasCapability, isBeingDebugged, migrateOldNBT, onActivated, onDataPacket, onExplode, onPlacedBy, onPlayerClose, onPlayerOpen, onRemove, onSlotChange, receivePayload, redrawBlock, registerTile, sendDebugState, sendNetworkGuiTick, sendNetworkGuiUpdate, sendNetworkUpdate, sendNetworkUpdate, setWorldCreate, shouldRefresh
addInfoToCrashReport, canRenderBreaking, create, deserializeNBT, getBlockMetadata, getBlockType, getDisplayName, getDistanceSq, getKey, getMaxRenderDistanceSquared, getPos, getTileData, getWorld, hasFastRenderer, hasWorld, invalidate, isInvalid, markDirty, mirror, onChunkUnload, onLoad, onlyOpsCanSetNbt, receiveClientEvent, restrictNBTCopy, rotate, serializeNBT, setPos, setWorld, shouldRenderInPass, updateContainingBlockInfo, validate
public static final IdAllocator IDS
public static final int NET_TANK_HEATABLE_IN
public static final int NET_TANK_COOLABLE_OUT
public static final int NET_STATE
public final FluidSmoother smoothedHeatableIn
public final FluidSmoother smoothedCoolableOut
public IdAllocator getIdAllocator()
getIdAllocator
in class TileBC_Neptune
IdAllocator
that allocates all ID's for this class, and its parent classes. All subclasses
should override this if they allocate their own ids after calling
IdAllocator.makeChild(String)
public net.minecraft.nbt.NBTTagCompound writeToNBT(net.minecraft.nbt.NBTTagCompound nbt)
writeToNBT
in class TileBC_Neptune
public void readFromNBT(net.minecraft.nbt.NBTTagCompound nbt)
readFromNBT
in class TileBC_Neptune
public void writePayload(int id, PacketBufferBC buffer, net.minecraftforge.fml.relauncher.Side side)
writePayload
in class TileBC_Neptune
public void readPayload(int id, PacketBufferBC buffer, net.minecraftforge.fml.relauncher.Side side, net.minecraftforge.fml.common.network.simpleimpl.MessageContext ctx) throws java.io.IOException
readPayload
in class TileBC_Neptune
ctx
- The context. Will be null if this is a generic update payloadjava.io.IOException
- if something went wrongpublic void update()
update
in interface net.minecraft.util.ITickable
public TileHeatExchangeEnd getOtherTile()
public double getProgress(float partialTicks)
public TileHeatExchangeStart.EnumProgressState getProgressState()
public net.minecraft.util.math.AxisAlignedBB getRenderBoundingBox()
getRenderBoundingBox
in class net.minecraft.tileentity.TileEntity
public void getDebugInfo(java.util.List<java.lang.String> left, java.util.List<java.lang.String> right, net.minecraft.util.EnumFacing side)
IDebuggable
getDebugInfo
in interface IDebuggable
side
- The side the block was clicked on, may be null if we don't know, or is the "centre" sidepublic void getClientDebugInfo(java.util.List<java.lang.String> left, java.util.List<java.lang.String> right, net.minecraft.util.EnumFacing side)
IDebuggable
IDebuggable.getDebugInfo(List, List, EnumFacing)
, but only for clientgetClientDebugInfo
in interface IDebuggable
side
- same as for IDebuggable.getDebugInfo(List, List, EnumFacing)