public class TileAssemblyTable extends TileLaserTableBase
Modifier and Type | Class and Description |
---|---|
class |
TileAssemblyTable.AssemblyInstruction |
Modifier and Type | Field and Description |
---|---|
static IdAllocator |
IDS |
ItemHandlerSimple |
inv |
static int |
NET_RECIPE_STATE |
java.util.SortedMap<TileAssemblyTable.AssemblyInstruction,EnumAssemblyRecipeState> |
recipesStates |
avgPowerClient, power
caps, DEBUG, deltaManager, itemManager, NET_ADV_DEBUG, NET_ADV_DEBUG_DISABLE, NET_GUI_DATA, NET_GUI_DELTA_CLEAR, NET_GUI_DELTA_SINGLE, NET_GUI_TICK, NET_REDRAW, NET_REN_DELTA_CLEAR, NET_REN_DELTA_SINGLE, NET_RENDER_DATA, tankManager
Constructor and Description |
---|
TileAssemblyTable() |
Modifier and Type | Method and Description |
---|---|
void |
getDebugInfo(java.util.List<java.lang.String> left,
java.util.List<java.lang.String> right,
net.minecraft.util.EnumFacing side)
Get the debug information from a tile entity as a list of strings, used for the F3 debug menu.
|
IdAllocator |
getIdAllocator() |
long |
getTarget() |
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbt) |
void |
readPayload(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side,
net.minecraftforge.fml.common.network.simpleimpl.MessageContext ctx) |
void |
sendRecipeStateToServer(TileAssemblyTable.AssemblyInstruction instruction,
EnumAssemblyRecipeState state) |
void |
update() |
void |
writePayload(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side) |
net.minecraft.nbt.NBTTagCompound |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbt) |
extract, getRequiredLaserPower, isInvalidTarget, receiveLaserPower
addDrops, canEditOther, canInteractWith, cannotUpdate, canPlayerEdit, createAndSendGuiMessage, createAndSendGuiMessage, createAndSendMessage, createAndSendMessage, createMessage, createNetworkUpdate, disableDebugging, doesExistInWorld, enableDebugging, getCapability, getCurrentState, getCurrentStateForBlock, getDebugRenderer, getLocalState, getLocalTile, getNeighbourState, getNeighbourTile, getOffsetState, getOffsetTile, getOwner, getPermBlock, getUpdatePacket, getUpdateTag, handleUpdateTag, hasCapability, isBeingDebugged, migrateOldNBT, onActivated, onDataPacket, onExplode, onNeighbourBlockChanged, onPlacedBy, onPlayerClose, onPlayerOpen, onRemove, onSlotChange, receivePayload, redrawBlock, sendDebugState, sendNetworkGuiTick, sendNetworkGuiUpdate, sendNetworkUpdate, sendNetworkUpdate, setWorldCreate, shouldRefresh
addInfoToCrashReport, canRenderBreaking, create, deserializeNBT, getBlockMetadata, getBlockType, getDisplayName, getDistanceSq, getKey, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getTileData, getWorld, hasFastRenderer, hasWorld, invalidate, isInvalid, markDirty, mirror, onChunkUnload, onLoad, onlyOpsCanSetNbt, receiveClientEvent, register, restrictNBTCopy, rotate, serializeNBT, setPos, setWorld, shouldRenderInPass, updateContainingBlockInfo, validate
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getClientDebugInfo
public static final IdAllocator IDS
public static final int NET_RECIPE_STATE
public final ItemHandlerSimple inv
public java.util.SortedMap<TileAssemblyTable.AssemblyInstruction,EnumAssemblyRecipeState> recipesStates
public IdAllocator getIdAllocator()
getIdAllocator
in class TileBC_Neptune
IdAllocator
that allocates all ID's for this class, and its parent classes. All subclasses
should override this if they allocate their own ids after calling
IdAllocator.makeChild(String)
public long getTarget()
getTarget
in class TileLaserTableBase
public void update()
update
in interface net.minecraft.util.ITickable
update
in class TileLaserTableBase
public net.minecraft.nbt.NBTTagCompound writeToNBT(net.minecraft.nbt.NBTTagCompound nbt)
writeToNBT
in class TileLaserTableBase
public void readFromNBT(net.minecraft.nbt.NBTTagCompound nbt)
readFromNBT
in class TileLaserTableBase
public void writePayload(int id, PacketBufferBC buffer, net.minecraftforge.fml.relauncher.Side side)
writePayload
in class TileLaserTableBase
public void readPayload(int id, PacketBufferBC buffer, net.minecraftforge.fml.relauncher.Side side, net.minecraftforge.fml.common.network.simpleimpl.MessageContext ctx) throws java.io.IOException
readPayload
in class TileLaserTableBase
ctx
- The context. Will be null if this is a generic update payloadjava.io.IOException
- if something went wrongpublic void sendRecipeStateToServer(TileAssemblyTable.AssemblyInstruction instruction, EnumAssemblyRecipeState state)
public void getDebugInfo(java.util.List<java.lang.String> left, java.util.List<java.lang.String> right, net.minecraft.util.EnumFacing side)
IDebuggable
getDebugInfo
in interface IDebuggable
getDebugInfo
in class TileLaserTableBase
side
- The side the block was clicked on, may be null if we don't know, or is the "centre" side