public final class SimplexNoise
extends java.lang.Object
A speed-improved simplex noise algorithm for 2D, 3D and 4D in Java.
Based on example code by Stefan Gustavson (stegu@itn.liu.se). Optimisations by Peter Eastman
(peastman@drizzle.stanford.edu). Better rank ordering method by Stefan Gustavson in 2012.
This could be speeded up even further, but it's useful as it is.
Version 2012-03-09
This code was placed in the public domain by its original author, Stefan Gustavson. You may use it as you see fit,
but attribution is appreciated.