public class TileChute extends TileBC_Neptune implements net.minecraft.util.ITickable, IDebuggable
Modifier and Type | Field and Description |
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ItemHandlerSimple |
inv |
caps, DEBUG, deltaManager, IDS, itemManager, NET_ADV_DEBUG, NET_ADV_DEBUG_DISABLE, NET_GUI_DATA, NET_GUI_DELTA_CLEAR, NET_GUI_DELTA_SINGLE, NET_GUI_TICK, NET_REDRAW, NET_REN_DELTA_CLEAR, NET_REN_DELTA_SINGLE, NET_RENDER_DATA, tankManager
Constructor and Description |
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TileChute() |
Modifier and Type | Method and Description |
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void |
getDebugInfo(java.util.List<java.lang.String> left,
java.util.List<java.lang.String> right,
net.minecraft.util.EnumFacing side)
Get the debug information from a tile entity as a list of strings, used for the F3 debug menu.
|
static boolean |
hasInventoryAtPosition(net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.EnumFacing side) |
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbt) |
void |
update() |
net.minecraft.nbt.NBTTagCompound |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbt) |
addDrops, canEditOther, canInteractWith, cannotUpdate, canPlayerEdit, createAndSendGuiMessage, createAndSendGuiMessage, createAndSendMessage, createAndSendMessage, createMessage, createNetworkUpdate, disableDebugging, doesExistInWorld, enableDebugging, getCapability, getCurrentState, getCurrentStateForBlock, getDebugRenderer, getIdAllocator, getLocalState, getLocalTile, getNeighbourState, getNeighbourTile, getOffsetState, getOffsetTile, getOwner, getPermBlock, getUpdatePacket, getUpdateTag, handleUpdateTag, hasCapability, isBeingDebugged, markChunkDirty, migrateOldNBT, onActivated, onDataPacket, onExplode, onNeighbourBlockChanged, onPlacedBy, onPlayerClose, onPlayerOpen, onRemove, onSlotChange, readPayload, receivePayload, redrawBlock, sendDebugState, sendNetworkGuiTick, sendNetworkGuiUpdate, sendNetworkUpdate, sendNetworkUpdate, setWorldCreate, shouldRefresh, writePayload
addInfoToCrashReport, canRenderBreaking, create, deserializeNBT, getBlockMetadata, getBlockType, getDisplayName, getDistanceSq, getKey, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getTileData, getWorld, hasFastRenderer, hasWorld, invalidate, isInvalid, markDirty, mirror, onChunkUnload, onLoad, onlyOpsCanSetNbt, receiveClientEvent, register, restrictNBTCopy, rotate, serializeNBT, setPos, setWorld, shouldRenderInPass, updateContainingBlockInfo, validate
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getClientDebugInfo
public final ItemHandlerSimple inv
public static boolean hasInventoryAtPosition(net.minecraft.world.IBlockAccess world, net.minecraft.util.math.BlockPos pos, net.minecraft.util.EnumFacing side)
public void update()
update
in interface net.minecraft.util.ITickable
public void readFromNBT(net.minecraft.nbt.NBTTagCompound nbt)
readFromNBT
in class TileBC_Neptune
public net.minecraft.nbt.NBTTagCompound writeToNBT(net.minecraft.nbt.NBTTagCompound nbt)
writeToNBT
in class TileBC_Neptune
public void getDebugInfo(java.util.List<java.lang.String> left, java.util.List<java.lang.String> right, net.minecraft.util.EnumFacing side)
IDebuggable
getDebugInfo
in interface IDebuggable
side
- The side the block was clicked on, may be null if we don't know, or is the "centre" side