public class EntityUtil
extends java.lang.Object
Constructor and Description |
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EntityUtil() |
Modifier and Type | Method and Description |
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static void |
activateWrench(net.minecraft.entity.player.EntityPlayer player,
net.minecraft.util.math.RayTraceResult trace) |
static net.minecraft.util.NonNullList<net.minecraft.item.ItemStack> |
collectItems(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos around,
double radius) |
static net.minecraft.util.NonNullList<net.minecraft.item.ItemStack> |
collectItems(net.minecraft.world.World world,
net.minecraft.util.math.Vec3d around,
double radius) |
static net.minecraft.item.ItemStack |
getArrowStack(net.minecraft.entity.projectile.EntityArrow arrow) |
static net.minecraft.util.math.Vec3d |
getVec(net.minecraft.entity.Entity entity) |
static net.minecraft.util.EnumHand |
getWrenchHand(net.minecraft.entity.EntityLivingBase entity) |
static void |
setVec(net.minecraft.entity.Entity entity,
net.minecraft.util.math.Vec3d vec) |
public static net.minecraft.util.NonNullList<net.minecraft.item.ItemStack> collectItems(net.minecraft.world.World world, net.minecraft.util.math.BlockPos around, double radius)
public static net.minecraft.util.NonNullList<net.minecraft.item.ItemStack> collectItems(net.minecraft.world.World world, net.minecraft.util.math.Vec3d around, double radius)
public static net.minecraft.util.math.Vec3d getVec(net.minecraft.entity.Entity entity)
public static void setVec(net.minecraft.entity.Entity entity, net.minecraft.util.math.Vec3d vec)
public static net.minecraft.util.EnumHand getWrenchHand(net.minecraft.entity.EntityLivingBase entity)
public static void activateWrench(net.minecraft.entity.player.EntityPlayer player, net.minecraft.util.math.RayTraceResult trace)
@Nonnull public static net.minecraft.item.ItemStack getArrowStack(net.minecraft.entity.projectile.EntityArrow arrow)