Changelog for BuildCraft 7.0.0

Additions:

  • New textures! - "Essence" made by (CyanideX)
  • Modularization - BuildCraft is back to being modules (asie)
  • Blocks:
  • Changed automatic crafting mechanics:
    • Redstone Engines speed up the Auto Workbench a little bit (asie)
    • The Auto Workbench now supports non-stackable items and has an internal buffer (asie)
  • Blueprint Library renamed to Electronic Library, supports copying books - and soon other things! (asie)
  • Rewritten Zone Planner map system - should have much less lag and take up less disk space!
    • Note - all existing zone planner previews will disappear. To reload them, simply break and place the zone planner!
  • You can now place a Marker-using machine next to any part of the box and not just corners (asie)
  • Items:
  • Paintbrush for dyeing pipes and other supported blocks (asie)
  • Debugger for developer use (asie)
  • Map Locations can now be named (in the Zone Planner) (asie)
  • Gates:
  • Gate recipes now show up in NEI properly (asie)
  • Light Sensor expansion for detecting brightness in front of a gate (asie)
  • Gate statement parameters now display the item stack information (asie)
  • Pipes:
  • Massive optimizations - up to 3x less server-intensive (asie, Player)
  • Diamond pipes now sort in a round-robin manner, allowing for acting as Distribution Pipes (asie)
  • Improvements to Stripes Pipes:
    • Extending or retracting a Stripes Pipe now carries over all its gates, pipe wires and pluggables (asie)
    • You can now extend pipe wires by putting them into a Stripes Pipe (asie)
    • PlaceBlock now works directly in front of a block again (asie)
    • Stripes Pipes can now have their output direction controlled with Gates (asie)
    • Stripes Pipes can now place and break Minecarts (asie)
    • Stripes Pipes can now throw XP Bottles and shoot fireworks (asie)
  • Made items in pipes move at a much smoother rate (rendering) (asie)
  • Robots:
  • Improved robot light handling - the light now denotes sleep state and battery charge level (asie)
  • New Robot triggers and actions: Linked, Reserved, In Station and Robot Mandatory (asie)
  • Robots can now use modded pickaxes, shovels and axes (asie)
  • Behaviour change: robots now always output to item/fluid pipes, not item/fluid containers (asie)
  • Misc.:
  • Lasers now glow in the night (asie)
  • Miscellanous optimizations (asie)
  • Packets are now sent in a separate thread, causing most of the pipe optimizations and many other things (asie, Player)

Bugfixes:

  • [#2372] Filters not working with Clay Pipes (asie)
  • Stopped wooden item pipes from exploding (asie)
  • Structure pipes not respecting blocking pluggables (asie)
  • Fixed alternate slimeball-based pipe sealant recipe being uncraftable (asie)
  • Fixed minor Zone Planner rendering issues (asie)

APIs:

  • IDebuggable, for debugger compatibility in tile entities (asie)
  • LibraryAPI for supporting copying of custom items in the Electronic Library (asie)
  • ISided/IRedstoneStatementContainer (asie)

Breaking changes:

  • Item pipes may no longer be connected to the front of the Mining Well or Quarry.
  • Behaviour change: robots now always output to item/fluid pipes, not item/fluid containers
  • Lists are no longer recursive