Changelog for BuildCraft 7.1.13

I recommend that you double-check your gate setups after this update.

Note for Regrowth/IguanaTweaks users: If you have disabled vanilla tools working in your pack, they won't work anymore with BuildCraft robots since ~7.1.10. They used to, but they won't, as now robots emulate a real player far more accurately.

Additions:

  • Clear Lens and Filter (asie, requested by Forecaster)
  • Special triggers for Fuel and Coolant in Combustion Engines (SandGrainOne)

Improvements:

  • Default inventory triggers are now side-sensitive. (SandGrainOne)

Bugs fixed:

  • [#3112] Robot loading stuck in a race condition (asie)
  • [#3111] Rare NPE upon placing Pipe Wire (asie)
  • [#3102] Defective recipe handling with disabled items (asie)
  • [#3100] Strange FacadeRenderHelper crash (asie)
  • [#3086] Stripes pipes not consuming energy (asie)
  • "/buildcraft" command not working correctly (asie)
  • Improvements to robot pathfinding handling (asie)
  • Robots not handling tools properly in some cases (asie)