Date

I have decided to put a day aside on fixing the ridiculous amount of bugs on the issue tracker, and got them down from about 105 to 81. (Also, the tracker had its 3000 GET by none other than Chemdork himself! \o/)

Download it here. A 7.1.x bugfix release won't come for a while.

Changelog:

Bugs fixed:

  • [#3000] Robots only charge to 20% when "go to home" is true (hea3ven, asie)
  • [#2996] DockingStationPipe crash (asie)
  • [#2994] Dupe with just about anything that mines (asie)
  • [#2991] Carrier robots ignoring Provide Items filters (asie)
  • [#2984] List sorting crash with flowers (asie)
  • [#2978] Programming Table refusing to work after item removal (asie)
  • [#2977, #2526] Assembly Table voiding excess energy (just made it not void it after all) (asie)
  • [#2976] Builder dupes (asie)
  • [#2974] Single Energy Pulse fix makes things worse - revert to previous code (asie)
  • [#2971] Stamping Table overflow on multiple-output items (asie)
  • [#2969] Crash when Silicon present without Transport (asie)
  • [#2964] Fluid/laser textures breaking on texture pack change (asie)