Version
The 7.99.x series of versioning was a bit of a mistake. It was meant to imply that the new content was just around the corner, and so the entire mod was kept as beta, and uses a really long and obnoxious versioning scheme (7.99.24.8 for example is the current latest version).
Going forwards all 1.12.2 releases will be under the 8.0.x version.
My 1.19.4/Quilt port will become BuildCraft 9.x and beyond, although that’s not close to being ready yet.
Calen’s much closer 1.16.5, 1.18,2 and 1.20.1 ports will become 8.1.x, 8.2.x, and 8.3.x, respectively.
Minecraft Joule changes
Engines now produce power every tick, rather than on every pulse - this works much better with kinesis pipes (which buildcraft has always had). BuildCraft 9 will return to pulsed power, as pulses work much better with axles. The exception to this is when powering a wooden pipe, where engines will still produce power in pulses.
Kinesis pipes now enforce their throughput limits – something that I couldn’t do before since pulses made that extremely difficult to properly limit.
Kinesis pipes have the following limits:
* Cobblestone Kinesis Pipes have a limit of 4 MJ/t
* Stone Kinesis Pipes have a limit of 8 MJ/t
* Wooden Kinesis Pipes have a limit of 16 MJ/t
* Sandstone Kinesis Pipes have a limit of 16 MJ/t
* Quartz Kinesis Pipes have a limit of 32 MJ/t
* Gold Kinesis Pipes have a limit of 128 MJ/t
These limits are nearly identical to the previously unenforced limits, except Gold pipes have been buffed from 64 MJ/t
There’s also 2 new kinesis pipes: the Iron Kinesis pipe (max 32 MJ/t) and the Diamond Kinesis pipe (max 256 MJ/t) These pipes are selectable limiter pipes, which can be controlled by a gate to set the limit.
The limit includes 0, which allows for enabling or disabling sections of machines from gates.
Fluid Tank
There's now a GUI for the fluid tank! It's very helpful if you're not sure what fluid it contains. It doesn’t show what’s in vertically connected tanks though.
Redstone Flux
Optional redstone flux integration has been added. This comes in 4 different forms:
- Redstone Flux Pipes, which allows BuildCraft to transport Redstone Flux generated by other mods to their own machines. (These are enabled by default).
- MJ Dynamo and RF Engine, which convert MJ to RF and vice versa. These are disabled by default.
- A Power Mode configuration option, which allows all buildcraft machines to natively accept RF and MJ, and engines and regular kinesis pipes will supply RF to RF-only machines.
- An option to display (almost) all MJ values as RF inside BuildCraft.
Redstone Flux Pipes
To distinguish between MJ and RF pipes, the texture of MJ/Kinesis pipes has been changed from a bright red inner border to a dark cyan inner border
The new Redstone Flux pipes have a dark red inner border, and use a bright red inner flow.
New Dynamo and Engine
Both behave in a similar manor – they take in RF (or MJ) and convert it to MJ (or RF).
They have a base conversion rate of 4 MJ/t, but you can add up to 4 Iron (+2) or Gold (+3) gears to increase the rate of conversion.
Item Model Fixes
It’s a bit of a small change, but Wooden, Iron, Diamond, Wooden-Diamond, Daizuli, and Emzuli pipe item models now show their “connection” colours at the bottom of their models.
Download
Due to technical problems downloads will only be provided tomorrow onwards. Sorry!