Date

After cleaning up some of the mess left behind from BC 7.1.2, I am happy to release BuildCraft 7.1.3 Release Candidate.

The changelog is fairly large despite having a lot of 7.1.x stuff put back into BC 7.0.x and includes things such as power adapters, new Lists, bugfixes, big Builder logic improvements and many more! (NOTE: The "Alternating RF" stuff has been reverted.)

This is a fairly stable version, though due to the changes some bugs might still occur - there may also be changes to the new Lists. Please test thoroughly!

Grab everything here!

Changelog:

BuildCraft 7.1.3 RC

NOTE: This changelog takes off from BuildCraft 7.0.23!

BREAKING CHANGES!

  • Cobblestone Structure Pipes have a new recipe. (asie)
  • Electronic Libraries have a new recipe matching the looks better. (asie)
  • Quartz Fluid Pipes no longer connect to Cobblestone or Stone Fluid Pipes. This might break existing builds! (asie)

NON-BREAKING CHANGES BUT STILL IMPORTANT!

  • [#2886] Server blueprints are now saved inside [world]/buildcraft/blueprints as opposed to config/buildcraft/blueprints/server. The old directory will keep working, however.

Additions:

  • Core:
    • New Lists! (asie)
      • Sort by type, material, or both! Precise sorting!
      • See with a tooltip if an item matches the List!
      • They can also sort armor, tools and fluids by type!
  • Transport:
    • Power Adapters! Connect Kinesis Pipes to non-Kinesis pipes. (asie)

Improvements:

  • Core/Any:
    • [#2345] Finish adding command localization (asie, warlordjones)
    • Minor optimizations (asie, gamerForEA)
    • Use integrated server data in singleplayer for certain tiles - back to the smoothness of 1.2.5! (asie)
  • Builders:
    • Massive improvements to Builder logic and heuristics (asie)
    • Improved pipe rotation support (asie)
  • Factory:
    • Chutes now support the Comparator (asie)
    • Flood Gates now have configurable sides. No idea when I fixed that, but it works now. (asie)
    • Less lag on Tank updating - new comparator update system (asie)
  • Robotics:
    • Robots can now be destroyed via swords and projectiles (asie)
    • Requesters now support the Comparator (asie)
    • Add events for robot interaction and removal (asie)
  • Transport:
    • Filtered Buffers now support the Comparator (asie)
    • Glass Facades no longer render the "plug" (asie)
    • Lenses do not require Iron Ingots anymore (asie)
    • New power beam display algorithm (asie)
    • Rewritten pipe wires - should now propagate more or less instantly. (asie)
    • Fluid pipe capacity and extraction rate now scales with the base flow multiplier. (asie)

Bugs fixed:

  • [#3017] Crash if unable to extend stripes pipe (asie)
  • [#3015] Packager pulls from input only slots from adjacent machines (asie)
  • [#3010] Pipe wire does not activate when connecting by building through striped pipe (asie)
  • [#2956] PipePluggable leaking state on the client (asie)
  • [#2951] Obsidian Pipes not working right in certain circumstances (asie)
  • [#2925] Rails on gravel not placing correctly (asie)
  • A few robot bugs (hea3ven)
  • Force/Forbid Robot statements not accepting lists (asie)
  • "Lens-Filter" diodes not working (asie)
  • Stirling engines heat up to green again (asie)

API changes (I will document the API eventually):

  • Blueprints:
    • Schematics can now depend on relative blocks to be built before they are placed (things like torches, ladders, redstone wire, etc.) (asie)
  • Lists:
    • New list matching API for custom sorting support! (asie)
  • Robots:
    • Rewritten request system! You can now check what items BC machines need with a simple interface! (hea3ven)
  • Transport (Internal):
    • PipeTransports can now have their own renderers via PipeTransportRenderer! (asie)

BuildCraftCompat 7.1.0

Additions:

  • Added Forestry sapling support (asie)
  • Updated to BuildCraft 7.1.3 (asie)