BuildCraft Wheneverly #1 - Recipe Packagers!
The first episode of that series I talked about last post. This time, we look into the new Recipe Packagers, added in BuildCraft 7.0!
(BuildCraft 7.0.17 should be out tomorrow.)
more ...The first episode of that series I talked about last post. This time, we look into the new Recipe Packagers, added in BuildCraft 7.0!
(BuildCraft 7.0.17 should be out tomorrow.)
more ...Oh, look, a new BuildCraft series! And by the developer, no less!
This is, in essence, trying to continue and extend SpaceToad's tradition of making a teaser/explanatory video once in a while showcasing new BuildCraft features. I plan to extend it to showcasing old but lesser-known BuildCraft features, too …
more ...We're doing releases quite often recently. This time, I found a pretty bad regression in fluid pipe behaviour, and a reasonable amount of other major bugs to justify yet another one of them: BuildCraft 7.0.16.
You can download it here!
Changelog:
Bugs fixed:
Lots of bugfixes this time with BuildCraft 7.0.14, including one of our oldest issues - quarries ignoring certain blocks like glass, fences, etc.! You can download it here!
(Note: To fix the quarry block issues, we had to revert a performance improvement added in February 2013. This may mean …
more ...Not a huge release, however it does have some important bugfixes. Grab everything here, as usual.
(Also, work has begun on BuildCraft 7.1.0. Stay tuned!)
Changelog:
Improvements:
Bugs fixed:
More BuildCraft! Never enough BuildCraft, I guess. This time, we have a reasonable amount of bugfixes and improvements throughout the mod. Most importantly, zone planners work properly again! There's also some GregTech compatibility for robots and other tweaks.
Grab everything here, as usual.
Changelog:
Additions:
This release fixes a reasonable amount of bugs, including the infamous BlockGenericPipe crash. Some of those fixes actually carried over to BuildCraft 6.4, bringing us another release (probably the last or second-last one before the end of June hits and we stop supporting it).
Grab everything here, as usual …
more ...Apparently no stable release of BuildCraft can ever go without bugs. Period. Thankfully, thanks to our bug reporters, we have managed to find the sources of the stranger issues as well. Time for an update! We've also got quite a few improvements to both mods.
Grab everything here, as usual …
more ...